![]() ![]() (For people unfamiliar with SupCom, a Monkeylord is a giant, late game unit that costs 20k mass.) Naval-wise, a pair of Salems (4.5k mass total) could complete nullify its torps with anti-torps (4 torps/4s for the ML vs 2 anti-torps/3.8s per salem) and fire back at a combined 200DPS. ![]() It would lose to two T3 heavy gunships (3k mass total). Not exactly comparable to the 400DPS long-range bolters and 4000 DPS face laser! You're looking at 50DPS with the torps and 80DPS with the AA. ![]() >Also worth noting that the Monkeylord doesn't have any hard counters, since it is equipped with both torps and light AA. There's not a whole lot they can do against naval units (apart from set up shields and TMLs), but then again there's not a whole lot that naval units can do against them if they just walk away from the shore. >Do the Cybran SACUs have any anti-navy defenses? Seraphim SACUs can of course telesnipe and wreak havok, but would struggle against a swarm of gunships or bombers as they lack AA. It was less of a statement against how OP they are and more of a statement about how they seem to exist outside of the rock/paper/scissors mechanic that almost all other units are subject to. >I think the Seraphim ACU/SACUs are more often held up as OP units. ![]()
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